Sound and Image technologies and new media arts are flourishing in the 21st century, which have great effects on modern life and contemporary art practices. The digital representation becomes the dominant form in the modern era, because of its appealing characteristics, such as variability, transcoding, and interaction in relation to multiple professions and disciplines. In addition, the invention of digital devices and contents has revolutionized the quality of sound, image, and data, the way in which they are contemplated, and the forms of art that produce activities and aesthetics concepts. The reproduction of contemporary sounds and images leads to the hyperreal scenes at the exhibition spaces in certain modern museums where sounds and images are produced, copied and stimulated in a way that mimetic cannot be told apart from the original data.
The aim of the study is to depict those experimental practices of Sounds, Images and Data applied in the newly opened Sun Yun-Suan Memorial Museum in Taipei, which bring together its curators, historians, scholars, sound engineers, and image-design experts in data visualization. The researcher employs case study method to discuss the following questions: How do we exhibit the intertexual texts, including sounds, images and archive data? Could we create artistic practices in combining sounds, images and data in terms of the Aesthetics of the meta-interpretation approach? Do the experimental practices of integrating sounds, images and archive data in Sun Yun-Suan Memorial Museum converge to be a hyper-real art practice?
The researcher analyzes the role of the integration of expertise in creating new exhibition experiences and aesthetics in the 21st century. The museum helps its visitors to take part in the experience of meta-interpretation by mixing a series of contemporary innovative technologies and devices, such as the FleXpeaker™, invented by Flexible Electronics Pilot Lab of the Industrial Technology Research Institute (ITRI, Taiwan). Therefore, the social-context data are visualized and transcoded into specific images and life photography printed upon both sides of the surface of FleXpeaker™ to introduce the social-economic- industrial contribution of the ex-Premier of R.O.C., Sun, Yun-Suan, as well as with sound effects to stimulate visitors’ imagination of the events, the time and the underlying environment.
As the result, the curator who works for the Sun Yun-Suan Memorial Museum intends to use different innovative materials and techniques to create a special hyperreal environment for the visitors, through employing contemporary media arts and including archiving practices. On the other hand, the exhibition devices and artworks do help visitors to realize the significance of diverse elements of sounds, images and data in relation to its cultural-heritage representation, in the hope to find new angles of viewers’ interpretation.
Keywords: integrated arts and design, new media arts, simulation, hyperreal