I will discuss the ideologies and approaches that form the basis of a series of audio projects that I have worked on over the past 7 years. Each of these uses sound and location as “Sound Cairns”. I will explain the details of a “Sound Cairn” by showing examples of my own.
In the multi-planar realities of the digital world, each of the planes extends our understanding of the physical environment and as to how we navigate and interpret each place, person, or moment in time. The virtual net-based object of the “Sound Cairn” creates questions to the representation of sound in public space. These cairns rise organically from the experiences of users. In this way, they differ from works limited to a gallery, because they invite natural, casual participation in their creation. In other words, they are placed “as they happened.” Their purpose is not to be seen, but rather to be found.